Computer Graphics Subgroup

Our research focuses on diverse fields in computer graphics including 3D data compression, time-varying geometry, simulation and rendering of liquids and clouds, physical based human motion synthesis, Non-Photorealsitic Rendering in video game, and simulation of interaction between plants and natural forces. Although different fields have different nature, the goals in our common quest include representational/computational efficiency and rendering quality.

Subgroup Members

PeiYing Chiang Ilya Eckstein May-chen Kuo Youngmin Kwak
Jessy Lee Jingliang Peng Bei Wang
Research Descriptions